Toriel Calenlasse

Toriel is a young elf who is seeking his place in the world.


Elven Druid 1

Str: 13
Con: 14
Dex: 16
Int: 10
Wis: 18
Cha: 8

HP: 26
Bloodied: 13
Surge Value: 6
Healing Surges: 9

AC: 16
Fort: 12
Ref: 14
Will: 15

Initiative: +3
Speed: 8
Passive Perception: 21
Passive Insight: 19


History +5
Insight +9
Nature +11
Perception +11


Acrobatics +2
Athletics +0
Arcana 0
Bluff -1
Diplomacy -1
Dungeoneering +4
Endurance +1
Heal +4
Intimidate -1
Religion 0
Stealth +2
Streetwise -1
Thievery +2


Ritual Caster: Bonus feat. You can understand and perform rituals of your level or lower.
Primal Fury: You gain a +1 to attack rolls with primal powers against bloodied enemies.

Racial Traits

Elven Weapon Proficiency: You gain proficiency with the longbow and the shortbow.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness: You grant non-elf allies within 5 squares of you a +1 racial bonus to perception checks.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).

Class Features

Balance of Nature: You must have one or two beast form at-will druid powers.
Primal Predator: While not wearing heavy armor, gain +1 speed.
Ritual Casting: Gain Ritual Caster as a bonus feat.
Wild Shape: Gain the wild shape power


Hide Armor
Ritual Book
65 gp

Carried Weight: 33


Animal Messenger
Explorer’s Fire



Wild Shape: Minor Action. Switches between beast and regular forms. Can only be used once per round.
Pounce: Standard Action. Target – 1 creature, melee touch. +4 vs Reflex. 1d8+4 damage and the target grants combat advantage to next creature that attacks it before the end of your next turn.
Flame Seed: Standard Action. Target – 1 creature, range 10. +4 vs Reflex. 1d6 fire damage, and the squares adjacent to the target become a fiery zone that lasts until the end of your next turn. Any enemy that enters the zone or starts it’s turn there takes 4 fire damage.
Savage Rend: Standard Action. Target – 1 creature, melee touch. +4 vs Reflex. 1d8+4 damage, and the target slides 1 square.


Darting Bite: Standard Action. Target – 1 or 2 creatures, melee touch. +4 vs Reflex. 1d10+4 damage. If at least 1 of the attacks is hits, you can shift 3 squares.
Elven Accuracy: Free action. Reroll an attack roll. Use the second roll, even if it’s lower.


Savage Frenzy: Standard Action. Target – all visible enemies in close burst 1. +4 vs Reflex. 1d6+4 damage and target is dazed and slowed (save ends both). On a miss, target takes half damage and is slowed until the end of your next turn.


Toriel was born some time after Garrick the Forger’s establishment of the human kingdoms. His childhood was fairly standard, though he often liked to walk in woods by himself and simply enjoy nature. He was, overall, as happy as children tend to be.

Though his parents often spoke ill of the human empire, they never mentioned the enslavement of the Tieflings. It was when he learned of this part of his people’s history that his temperament changed from happy to sullen. He couldn’t believe that his people would engage in such a practice, and he was annoyed that he couldn’t learn more about this element of their past. He didn’t think there was anything that would have made it OK that his people enslaved another, but he wanted to at least hear the justification for it. Had the Tieflings made war upon them, and this was their punishment? Were his ancestors no better then savages? The more he delved into the past, the more he seemed to draw the ire of the leaders of his village.

One night, just as the threats from the village leaders were getting to the “one more attempt to learn that which is none of your business, and you will be incarcerated” level, Toriel decided that he had had enough of what was already effectively incarceration, and he decided to leave. He waited until his parents were asleep, stole a coin bag from their stash, and never looked back. At the next village, he bought a weapon and some armor, and decided to leave elven lands and seek his answers elsewhere.

As he left areas he knew, he became increasingly lost. He walked for days. The air grew more chill, and the forest thinned out. He ate through his food stores and tried to figure out what was naturally edible. He managed not to eat anything lethal, but he was made sick and began to grow delirious from lack of food and growing dehydration. One evening, at dusk, he collapsed against a tree trunk. As his eye lids were closing, he heard a growl. A dog-man creature was making it’s way toward him. Too weak to defend himself, and not entirely convinced that this was real, Toriel began laughing. The dog-man creature stopped for a moment. Suddenly, a wolf burst from around Toriel’s tree and attacked the dog-man. In a matter of seconds, the wolf hamstrung the dog-man, tore it’s throat out, and turned it’s eyes on Toriel. Unable to keep his eyelids open any longer, Toriel lost consciousness, resigning himself to be part of the wolf’s meal.

When Toriel awoke, he was no longer laying against the tree. He was in a cave that had worked into a dwelling. There was a fireplace against one wall gently warming the cave. As he stirred, the inhabitant of the cave made his presence known. “What is a child doing by himself this far north?”

The wolf had been a druid who had been looking for food when he saw the gnoll advance towards Toriel. Once Toriel completely awoke, he told the druid about why he left home, and he begged the druid to teach him to survive. The druid agreed.

Toriel learned quickly, and, reaching a point where he was “given as much training as any pup needs,” he left his teacher and resumed his search for the truth.

He is currently 20 years old. He has a mild-to-moderate distrust of any elf that was old enough to be an adult in elven society when the Tieflings were held in slavery.

Toriel Calenlasse

Cambria Jeramy